Abstract
Both an analytical formula and an efficient numerical method for simulation of the accumulated intensity profile of light that is refracted through a lenticular lens array placed on top of a liquid-crystal display (LCD) are presented. The influence due to light refracted through adjacent lens is examined in the two-view and four-view systems. Our simulation results are in good agreement with those obtained by a piece of commercial software, ASAP, but our method is much more efficient. This proposed method allows one to adjust the design parameters and carry out simulation for the performance of a subpixel-matched auto-stereoscopic LCD more efficiently and easily.
© 2012 Optical Society of America
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Yia-Chung Chang, Li-Chuan Tang, and Chun-Yi Yin, "Efficient simulation of intensity profile of light through subpixel-matched lenticular lens array for two- and four-view autostereoscopic liquid-crystal display: erratum," Appl. Opt. 53, 5640-5640 (2014)https://opg.optica.org/ao/abstract.cfm?uri=ao-53-25-5640
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